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One-Gang Campaign (With online resources)

PostPosted: Tue Apr 11, 2017 4:10 pm
by TechNoPrisoner
So, it looks like I will be running FWTD, with all players as Bleeders!
I'm looking forward to what diverse characters they can produce.

We have the following resources available online:
General Forum:
My Website Stuff:
WIP Interactive Map:
Wiki for detailing ongoing campaign: ... =Main_Page

Not huge amounts of info yet, but it will build up as we go along!

Feedback welcome!

Re: One-Gang Campaign (With online resources)

PostPosted: Tue May 09, 2017 10:08 pm
by TechNoPrisoner
Characters are starting to take shape (We're still playing Exalted campaign, but tweaking FWTD characters along the way)
The Wizard: Lots of Psychic Skills (Including Mediumship and Clairvoyance, and Psychic Invisibility). Not much else. Crippled with pain, they have become addicted to opiates.Wears robes, and carries a staff (to help them walk - and a good weapon!)
The Hacker: Lots of Computer skills (because you need them ALL to be properly effective). Linked to one of my pet NPCs, through "Stupid Relatives" flaw :) (This player does like to get involved with my ideas, takes them and runs off in a new direction! :) )
The Doctor: A Doctor. Quite a few Medical Skills. Not detailed yet. Bitching about how expensive "Licensed Doctor" is, for little return.
The Vampire: Thinks they are a vampire, to the point of psychosomatic repulsion to garlic, crosses, etc. Addicted to drinking blood, and has a small "herd" of willing donors. The "Face" of the party: negotiator/diplomat/socialite. :oops:

Getting some diverse ideas, which is the whole idea of "One Gang" - how diverse can one gang be? (Answer: VERY!). I am also coming up with a few NPCs (Being Bleeders, we are going heavy on the Internal Gang Politics!). The PCs are all students of The Orderly (who works as a menial Orderly at the local Hospital, running around under the radar, grabbing blood samples, helping Nurses, looking for potential Students).

I have a plot line forming (ssshhhh!! secret! players may be reading!).

Stay tuned for the ongoing saga!

Re: One-Gang Campaign (With online resources)

PostPosted: Fri May 12, 2017 7:39 pm
by kingbv
I don't know if you've read Price of Power, but there's an elder Bleeder NPC, Breanna Hull, detailed on p.354 who is fairly badass.

Minor spoilers for the Run Ramen adventure ahead:

The concept was that I wanted the PCs to have to confront an NPC at his apartment, and I didn't want it to be easy for the players, but having that NPC be a badass seemed too predictable, so I came upon the idea that the NPC they came to see is kind of a wimp, but the NPC's girlfriend, who happens to be spending the night, has a good chance of being able to kick the PC's asses.

Re: One-Gang Campaign (With online resources)

PostPosted: Sun May 14, 2017 7:24 pm
by TechNoPrisoner
I've only skimmed Price Of Power. (Sorry! :oops: )

Quick look at Breanna is interesting, proper old-school Bleeder! And as a side note, can use her as my "Brian" (old joke - when a friend was GMing a fantasy game , his players wanted to know who was in the bar: "Let's see ... Varak Sabretooth, Morgol Nightshade, Karsak the Destroyer ... and ... erm ... Brian?" - "Brian's not important, is he?", "No. No he isn't ... you don't need to talk to Brian, he's just here for local flavour ...". Ever since then just about every game has a "Brian" (Breana, Bri'ahn, Bree-anne, Brahn, etc), sometimes irrelevant, sometimes major NPC, ... but I digress)

Nice twist, though :)

My gf is unable to play this campaign, so she has been drawing on her past as Goth, Pagan, Biker, HGV Driver and Geek to feed me plots, NPCs, and more!
The Orderly was her idea, as was the base plot ... I've twisted them around, but kept the base ideas :)

Re: One-Gang Campaign (With online resources)

PostPosted: Tue Jun 13, 2017 10:12 pm
by AsenRG
If or when I get to run FWTD again, it shall be with all PCs from the same gang.

Re: One-Gang Campaign (With online resources)

PostPosted: Wed Jun 28, 2017 3:10 pm
by TechNoPrisoner
We are nearly ready to start!
The Wizard ONLY has Psychic skills (plus Quarterstaff Rank 3).
The Doctor pretty much only has Bio/Med Skills (plus Knife-fighting 3)
The Hacker has loads of Tech/Hacking skills, an assortment of implants and mental programs
The Vampire has Seduction, Fashion, and Psychic Attacks.

I'll link to finalised vesions.
Ongoing discussion is here:

Currently defined Masters are:
The Orderly (secretly under the control of The Mortician) - The Orderly is the PCs master.
The Geek - Hacker who uses blackmail/intimidation/threats
The Warrior - controls a couple of other "Masters"
Patricia - Goth. Lives in a church. Wears corsets and black make-up. (NPC From previous FWTD campaign)
Sabine - The Gate Guard (NPC From previous Fantasy campaign) - Patrols turf borders with her students
The Cripple - Leon was physically crippled after a fight. Now lives through his students and a wall of TVs/CCTVs.
The Freak - Daughter of Habey Cox.
Leather Head - runs a biker gang who control Southern Turf.

The "Masters" are of varying Ages/Experience Levels, and I foresee much political shenanigans going on, and Chains of Command changing. Maybe even a civil-war amongst the Bleeders!

Will keep you updated.

Re: One-Gang Campaign (With online resources)

PostPosted: Tue Jul 11, 2017 11:38 am
by TechNoPrisoner
We are go!

One Session so far.
A body has been found! A colleague of the PCs. At first it seems dead, but is actually hit with curare poison!
On sampling the blood, they are hit with a vision of a Voodoo Ritual!

Session Report here:

Re: One-Gang Campaign (With online resources)

PostPosted: Thu Aug 03, 2017 10:27 pm
by TechNoPrisoner

4 sessions!
Things slowed down, so we had a CLUE-HAMMER!

PCs have found a local corner-gang that was involved in PLOT, and intimidated them into revealing all.

Now to hunt down the rogue ex-Bleeder, who seems to have plans for the Bleeder Masters ...
Still no info on how Voodoo Rituals fit in ...

Definitely a goth/V:tM feel going on (intentional!). The Bleeder Masters are full of internal rivalry and dreams of power. Their "Blood Magic" gives them power over their peers.

Don't touch that dial!

Re: One-Gang Campaign (With online resources)

PostPosted: Fri Aug 18, 2017 4:44 pm
by TechNoPrisoner
Six Sessions.

A week of talking to various religious leaders about an up-coming inter-faith conference was is actually an excuse to go talk to the local Voodoo cult.

The voodoos are predictably hostile to the local Violent Street Gang coming talking peace, when there are several local businesses being smashed, stolen from, and their owners maimed for failing to pay enough protection money!
But they do get to meet Papa Dark Moon, who seems to have an odd Psychic Sense!

Also visited Mama Zena's Voodoo Supply Shop (the one from "Live n Let Die"!).
It seems that the two people the party are after are Math Addicts! (Mind Read of Mama Zena's memory of Sale: "lets see, 37c an ounce, the scales read 6.23oz, and you get a 12.5% discount ..." <instant reply> "2 dollars, 1.696 cents. Call it a straight 2?")

The party have annoyed a Bleeder Master by calling off his thugs, and asking another Master if they can take over that area!
They are trying to build up contacts in Day Shift (considering Night Shift to be too Zealous, and likely to respond badly to them).

Stay Tuned for more adventures of the Motley Bleeders!

As always, more detail available at:

Re: One-Gang Campaign (With online resources)

PostPosted: Wed Sep 06, 2017 8:04 pm
by TechNoPrisoner
Session 8: Negotiations.

The party are quite definitely individuals! This is partly down to how each player is approaching things, but they have diverse skill-sets and differing goals.

Lots of fun. :)